OsecaLabs

Building practical tools for games & creative tech.

OsecaLabs crafts Unity tooling, GPU & shader workflows, and automation that turn ideas into shippable products.

About OsecaLabs

We are a small, engineering‑first studio based in Türkiye, building focused tools and systems for game teams and technical creators.

Unity Tools & Plugins

Editor extensions, custom inspectors, and pipelines that speed up production.

GPU & Shaders

URP/HDRP shaders, compute, and practical graphics optimization.

Build & Automation

CI/CD with Jenkins, versioning, tagging, and one‑click workflows.

AI Assistants

Practical AI integrations that enhance tools and player experience.

What We Do

Our work sits at the intersection of editor tooling, graphics, and automation.

Contact Us

Tell us a bit about your project and goals.